Tag: Shaders

This is a list of all posts, games and tutorials tagged with the tag "Shaders".

Pixel-Perfect 2D Water Shader

| #HaxeFlixel #Shaders

Update: Mar 7th 22 - Made the shader code a bit cleaner to prevent issues with some graphics cards that are more strict about implicit type conversions. As you may have read in my latest devlog, I recently implemented a pixel-perfect water shader in Go! Go! PogoGirl. Since then I’ve been asked to write a tutorial on how I did it, so here it is! I hope you’ll find it helpful.