PogoGirl Devlog #23: The Steam Page is Live!
The Steam store page for Go! Go! PogoGirl is now live!
That’s…pretty much it, honestly. Please wishlist the game if you’re interested in it, even if you intend to buy it on itchio. It would really help me out a lot!
Wishlist the Game on Steam!
Also, a special shoutout to Robert Keder (@lobsterblues on Twitter) who drew the amazing new key art for the game!
He has done an incredible job of capturing the 90s platformer feel I’m going for with the game. He creates a lot of amazing doodles too, so make sure to give him a follow!
With this major step now taken, it’s back to working on the game proper. There’s lots to do, and I’ll keep you all updated! And if you like getting updated, make sure to follow me on Twitter @ohsat_games for even more updates.
Thank you for reading and be excellent to each other!
Take It to the Next Level!Become an excellent patron on Patreon and snatch yourself some kickass perks such as early access, game demos, exclusive updates and more!
In the previous two devlogs I’ve talked about the changes I’ve implemented in Go! Go! PogoGirl based on player feedback. And now there’s another one…a big one. I’ve already mentioned how the positive player reaction to the demo has motivated me to take this game further than I had originally intended. And now I can tell you what I meant by that: Go! Go! PogoGirl is coming to Steam! Yes, shocker, a PC game is coming to Steam.
A new version of the Go! Go! PogoGirl demo has now been uploaded! I originally didn’t intend to update the demo, but I have changed a few major mechanics in the game that made the old version a bit too outdated for my liking. Changelog You can now twirl (almost) anytime. You can now stomp (almost) anytime. Stomping at the very peak of your jump will result in a super stomp.
The Go! Go! PogoGirl demo has been out for over a week now, and I want to thank each and every one of you who has given it a shot. I really appreciate it!