Here you'll find various tutorials I've done, for both HaxeFlixel and SGDK!

Please note that the SGDK tutorials are on hiatus, and will also not be updated for a long while.

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HaxeFlixel Tutorials

HaxeFlixel is an amazing framework that not enough people have heard about. It's been my framework of choice for a couple of games now, so I thought I'd make some tutorials to help out other HaxeFlixel devs, and maybe even get some more people interested!

[ HF01 ] Breakout (Complete)

New to HaxeFlixel? Then start here and learn how to make a Breakout clone! There's bricks, a paddle, you get to smash stuff...it's a good time!

  • HF Breakout 1 - Anatomy of a Project
  • HF Breakout 2 - Balls and Walls
  • HF Breakout 3 - Hitting Bricks
  • HF Breakout 4 - Paddles
  • HF Breakout 5 - Score!
  • HF Breakout 6 - Game Over
  • Mega Drive Tutorials

    As a kid, I've always wanted to make my own Sega Mega Drive game. And when I found the Sega Genesis Development Kit, I was finally able to fulfill my dream! What I didn't find, however, were tutorials for it.

    So I decided to make my own, to help other people get started with Mega Drive development!

    The project tutorials are meant to be completed in order, as they build on one other. So, if you're new to SGDK, start with Megapong!

    I also highly recommend some basic knowledge of C before starting!

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