Posts

Sometimes I have excellent thoughts, and then I write them down. Sometimes I have regular thoughts, and I write those down too. Sometimes they're at least funny.

Here, you'll also find updates on whatever game I'm currently working on. Check 'em out to see cool stuff, but also to sometimes see me fail most heinously! Gamedev is hard.

PogoGirl Devlog #24: SAGE 2021 Happened

| [PogoGirl] [PC] [Devlog]

It’s been a while since the last devlog, hasn’t it? Well, no time like the present to get back into it!

Why Jank Is Not Always Bad

| [Gamedesign] [Ramblings]

Parkouring ravens? Dogs stuck in walls? What’s not to love!

PogoGirl Devlog #23: The Steam Page is Live!

| [PogoGirl] [PC] [Devlog]

The Steam store page for Go! Go! PogoGirl is now live!

PogoGirl Devlog #22: Graphics Overhaul

| [PogoGirl] [PC] [Devlog]

In the previous two devlogs I’ve talked about the changes I’ve implemented in Go! Go! PogoGirl based on player feedback. And now there’s another one…a big one. I’ve already mentioned how the positive player reaction to the demo has motivated me to take this game further than I had originally intended. And now I can tell you what I meant by that: Go! Go! PogoGirl is coming to Steam! Yes, shocker, a PC game is coming to Steam.

PogoGirl Devlog #21: Demo Updated!

| [PogoGirl] [PC] [Devlog]

A new version of the Go! Go! PogoGirl demo has now been uploaded! I originally didn’t intend to update the demo, but I have changed a few major mechanics in the game that made the old version a bit too outdated for my liking. Changelog You can now twirl (almost) anytime. You can now stomp (almost) anytime. Stomping at the very peak of your jump will result in a super stomp.

PogoGirl Devlog #20: After Demo: Air Charges and Super Stomps

| [PogoGirl] [PC] [Devlog]

The Go! Go! PogoGirl demo has been out for over a week now, and I want to thank each and every one of you who has given it a shot. I really appreciate it!

PogoGirl Devlog #19: Demo Time!

| [PogoGirl] [PC] [Devlog]

The latest Go! Go! PogoGirl demo has arrived! Check it out!

PogoGirl Devlog #18: A New Move + Demo Date

| [PogoGirl] [PC] [Devlog]

We all know that PogoGirl’s got the moves, and now she’s got a brand new one! And you’ll get to try it out very soon…

PogoGirl Devlog #17: New Demo Incoming!

| [PogoGirl] [PC] [Devlog]

I’ve been working hard on Go! Go! PogoGirl, and I think it’s time you all get to play it! Well, at least a bit of it. That’s why I’m releasing a new demo!

PogoGirl Devlog #16: Winds of Fall

| [PogoGirl] [PC] [Devlog]

Seasons change, even in Go! Go! PogoGirl. I’ve already shown you spring and summer, so let’s take a look at fall next! Fall is where things cool down after a hot summer, where the leaves turn that nice brown color and cover the ground. Things become a bit gloomy, but in a good way. I’ve tried to recreate this in Go! Go! PogoGirl. The red sky adds a sense of twilight, while also signaling that you’ve entered the second half of the game, where things are about to get serious.